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PhotoView 360 SolidWorks Model Rendering

in 3D Rendering
Reading Time: 5 mins read
A A
PhotoView 360 SolidWorks Model Rendering

Photoview 360 solidworks add in allow user to create the photorealistic rendering quickly to see the appearance that model/part inside the solidworks. With photoview 360 user can apply,

Benefit of Photoview 360

  • Apply Appearance – Color, Texture, Illumination
  • Apply Scene – Controlling the model surrounding, background
  • Applying Decals – Adding logo, label, sticker, instruction details
  • Preview the Image before final render
  • Controlling the rendering time or schedule
  • And saving the most know/best setting for future usage

Lets see how the rendering setting are done in photoview 360 for selected models.

SolidWorks Photoview 360 S001

Open the solidworks model and go to “add-in” in order to activate the photoview 360

SolidWorks Photoview 360 S002

Tick the Photoview 360 and click ok to activate the photoview features

SolidWorks Photoview 360 S003

Now the Render Tool bar is activated and appear inside the SolidWorks

SolidWorks Photoview 360 S004

Apply Perspective

First thing in archiving better rendering is applying “Perspective”, which will make the model more realistic.

View Drop Down -> Perspective

SolidWorks Photoview 360 S005

If you want to modify the perspective view, in order to make model closer or further away

Go to View Menu Bar – Modify – Perspective,

When you set larger number, you are closer and smaller numbers further away you are

SolidWorks Photoview 360 S006

SolidWorks Photoview 360 S007

Open the Preview Window

Then you can activate the preview window in photoview 360, which allow user to see appearance of the models what’s look like

SolidWorks Photoview 360 S008

SolidWorks Photoview 360 S009

Apply the Background

To apply background image t the part model,

Go to ‘Display Manager’ – and click the “View Scene, Light & Camera”

SolidWorks Photoview 360 S010

Double click the scene option

SolidWorks Photoview 360 S011

SolidWorks Photoview 360 S012

Select the background image option from drop down. You may change the background color from this section also instead of already available image

SolidWorks Photoview 360 S013

Browse for desired background image and apply the background.

SolidWorks Photoview 360 S014

If you have floor shadow toggle on/off by right clicking scene

SolidWorks Photoview 360 S015

Control Appearance 

In preview window you see that, the model (Submarine) appear as shining object. Here we need to control the shininess of the model part depending on the rendering image object/purpose. Also need to give some darkness that to show underwater effect/appearance to submarine. All these setting change in Display Manager

SolidWorks Photoview 360 S017

Go to DisplayManager -> Appearance – > Right Click Scene -> PhotoView 360 Lighting

  • To control shininess appearance, change the “Scene Reflectivity”
  • To control darkness, change the “Rendering Brightness”

SolidWorks Photoview 360 S018

SolidWorks Photoview 360 S019

 

Apply Environment 

In this case the submarine model in deep sea and it should represent the blue sea effect cast into the body. To do that, double click the scene again and click “Edit Scene”. Then apply the same underwater image for the environment.

SolidWorks Photoview 360 S022

SolidWorks Photoview 360 S023

SolidWorks Photoview 360 S024

Apply Lighting

Then we have to setup the lighting based on the model & scene. However you noticed that quite lighting in graphics area. The reason is two different lighting is supply to the model. One is SolidWorks default lights and second one is Photoview 360 lighting

SolidWorks Photoview 360 S016

In display manager toggle on the photoview 360 lighting. Depending on the requirement, can use single or multiple lights for the rendering.

Right Click one light of photoview 360 and click ON

SolidWorks Photoview 360 S025

Right click on the toggle ON photoview 360 light and click “Edit Directional Lights” to customize the lighting direction. Also, there you can edit the light brightness. By looking at preview window, designer can define best light direction & brightness for the render model

SolidWorks Photoview 360 S026

SolidWorks Photoview 360 S027

If everything setup, you can do a final render.

SolidWorks Photoview 360 S028

SolidWorks Photoview 360 S029

With few iterations you will be able to get pretty good rendering by playing with background image, lighting & environment.

Lets try rendering another model that include caustic effect. Here we going to render the model that include drinking juice inside cup with strove

Import the model and setup the basic appearance.

  • Mug – Glass Appearance
  • Strove – Plastic Strove
  • Juice – any color drinking juice

SolidWorks Photoview 360 S031

SolidWorks Photoview 360 S032

SolidWorks Photoview 360 S033

Sometimes you encounter that inside liquid is not properly appear. Which instead on real liquid view it will appear as black color. In order to resolve these, you have to play with glass mug and liquid assembly, each material/colors illumination setting.

SolidWorks Photoview 360 S035

SolidWorks Photoview 360 S036

Tags: PhotoView 360PhotoView 360 Image Rendering TipsSolidWorks PhotoView 360

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