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ZBrush Can't UnWrap The Texture & Getting Freeze During Export

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  [#278]

I'm trying to unwrap the texture/color map of the character, and during export the the ZBrush getting freeze.

Character is bit complex organic shape yet I haven't got this kind of strange freeze earlier. Have anyone come a cross freezing during export of texture to OBJ & texture map?

 



   
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Mesh3D
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It's seems model have some technical problems which zbrush cant unwrap. Have you cleanup & heal the mesh for many mesh errors



   
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