Hi i just made a video and most of my friend said its not good. So what thing should i focus and improve it ?
It should be fighting but is actually dancing. Every hit should be charged. Before every hit there should be a keyframe where the character is preparing the hit.
It should be fighting but is actually dancing. Every hit should be charged. Before every hit there should be a keyframe where the character is preparing the hit.
Thanks for your kind reply. If you don't mind can you give me some example regarding to punches
It should be fighting but is actually dancing. Every hit should be charged. Before every hit there should be a keyframe where the character is preparing the hit.
Thanks for your kind reply. If you don't mind can you give me some example regarding to punches
For example, when it gives the first punch it passes from fighting pose to the punch, in between the two poses you should add a keyframe where is charging the punch, pulling it back a bit.
The curves of the animation/keyframes could be improved. Check out "the 12 principles of animation" on youtube. They are intended for 2D, but most work for 3D too.
The curves of the animation/keyframes could be improved. Check out "the 12 principles of animation" on youtube. They are intended for 2D, but most work for 3D too.
hi, could you be more specific? I know that something feels off, but I cant determine what
hi, could you be more specific? I know that something feels off, but I cant determine what
Your limbs move in a linear line. Human motions have acceleration, move in curves, will overshoot etc. By editing the curves of how your keyframes should be interpreted (in a curve instead of linear) it will look more natural.
Just a noob here, wondering if you used a tutorial to Mmodel if yes care to tell me the youtuber?