Hy friends i am learning 3d animation. i assume that its hard and i made my first ever animation in blender. i need some help improving it or tips for blender in general
You did good bro, by the way the i am unfavourable on the pop up at the end. I think it would look a bit better either having the mannequin stay crouched for a bit longer
You did good bro, by the way the i am unfavourable on the pop up at the end. I think it would look a bit better either having the mannequin stay crouched for a bit longer
That's actually fair thanks for that! I kinda failed in physics on this one compared to my 2d stuff...
You did good bro, by the way the i am unfavourable on the pop up at the end. I think it would look a bit better either having the mannequin stay crouched for a bit longer
That's actually fair thanks for that! I kinda failed in physics on this one compared to my 2d stuff...
It's still fantastic, keep up the good work!
Good animated, but there's an issue with the timing and body mechanics. your timing is a tad off. You should aware that timing is stylistic choice depending on what you want to emphasise. Try to increase the time in the air
Good animated, but there's an issue with the timing and body mechanics. your timing is a tad off. You should aware that timing is stylistic choice depending on what you want to emphasise. Try to increase the time in the air
Thanks really appreciate. I am working on my mistakes. By the way you said body and timing. You didn't mention anything about the body ?
Body mechanics wise, you need to bend more at the beginning and the end. A person isn't going to get enough lift from the little dip with the knees you've got
Good animated, but there's an issue with the timing and body mechanics. your timing is a tad off. You should aware that timing is stylistic choice depending on what you want to emphasise. Try to increase the time in the air
Thanks really appreciate. I am working on my mistakes. By the way you said body and timing. You didn't mention anything about the body ?
Glad theirs people who want to teach, thanks! slowly realising all the mistakes i haven't spotted myself
The pelvis should follow gravity like a standard bouncing ball, but it seems to instead stop at the apex to pause for the rotation.
The pelvis should follow gravity like a standard bouncing ball, but it seems to instead stop at the apex to pause for the rotation.
well to change the momentum i should bnd the knees, I've seen many reference and it's not exactly as a bouncing ball with a simple ease.but yeah trying to recreate the image i was having for the first time is really hard, and it turned out awful compared to what i imagined