I create a model and its containing PBR material i use to put PBR material in " physical material slot" 3dsmax. when i export into OBJ and FBX , .. only model exported well but not material. Is there anyone to export PBR material into FBX ?
PBR can be export from MAX into th fbx file. But you have to checked the FBX Exporter option since its not enabled by default
PBR can be export from MAX into th fbx file. But you have to checked the FBX Exporter option since its not enabled by default
I saw that option and i successfully enabled it, but how about the .obj format ?
PBR can be export from MAX into th fbx file. But you have to checked the FBX Exporter option since its not enabled by default
I saw that option and i successfully enabled it, but how about the .obj format ?
Well sorry to say but it can not be exported in .obj format.The *.obj file format carries limited material information
PBR can be export from MAX into th fbx file. But you have to checked the FBX Exporter option since its not enabled by default
I saw that option and i successfully enabled it, but how about the .obj format ?
Well sorry to say but it can not be exported in .obj format.The *.obj file format carries limited material information
I heard .mtl file can help alternate of .obj. I never heard about this format. Can it helps me ?
PBR can be export from MAX into th fbx file. But you have to checked the FBX Exporter option since its not enabled by default
I saw that option and i successfully enabled it, but how about the .obj format ?
Well sorry to say but it can not be exported in .obj format.The *.obj file format carries limited material information
I heard .mtl file can help alternate of .obj. I never heard about this format. Can it helps me ?
An *.obj file is made of two parts: the *.obj object itself, and a *.mtl" file that lists the material files associated with the model and describes how they are applied to the vertices in the model.
I don't think it can be help full since its work same as .obj
Elliott is right, you can easily export it into FBX but you have enable the option where it can not be exported as an .obj. You can remake it